DESCRIPTION: design your own case study of media history that examines the impact of digital media and culture on mass media in terms of
economics, cultural production, and freedom of expression (see: Chapter 16). Digital media and culture includes: digital games, blogging,
Twitter, Facebook, YouTube, Reddit, Wikipedia, BitTorrent, e-readers, e-books, streaming radio-Spotify, sampling, hacking, remix culture,
fourth screens – mobile TV. Mass media includes: TV, cable, books, motion pictures, sound recording, radio, newspapers (and journalism),
Video Games. This project involves independent research on a topic of the student?s choosing that will result in a 6-8 page extended
critical examination loosely based on the media analysis process (which includes: research, analysis, interpretation, evaluation and
engagement). Read page 577-583 in your text Media and Culture: Mass Communication in the Digital Age for one example of an extended case
study.
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